Friday, June 18, 2010

VVVVVV v1.2 Win/MacOSX

VVVVVV v1.2 Win/MacOSX | 155 MB

VVVVVV is an old-school ultra-sadistic challenge-based puzzle platformer. In VVVVVV, you’re a spaceship captain whose ship and crew is dragged into a new dimension, leaving everyone stranded and separated. It’s up to you, as their fearless leader, to venture through this strange new world to track them down and escape from this odd new place. With the power of teleportation and a tight control over gravity, you traverse an alien world to accomplish your task. VVVVVV is not a game about the value of human life. Because you’re going to die, then you’ll die again, and then you’ll keep dying – but you’ll learn to love it.

• You can quickly restart the time trials by pressing ENTER.
• Now supports more flexible graphic options, which may help improve performance on some machines.
• The game now starts in a window by default, which makes it easier to run on Linux through wine.
• A number of small bug fixes:
- Fixed warping back to ship from tower bug.
- Quick saving in the tower now defaults to the correct camera position.
- Mac version now remembers fullscreen settings properly.
- Fixed trying to quit during the Gravitron bug.
- Fixed 21st Trinket bug.
- Room death counts reset properly on game restarts.
- Mouse now hidden in fullscreen mode.
- Fixed animation glitch in No Death Mode game over screen.
- Fixed opening cutscene repeat problem in No Death Mode.
- No Death Mode no longer overwrites your telesave.
- Scripts are now reset when restarting the game.
- Final level room names now reset properly.
- Fixed Prize for the Reckless platform glitch.
- It's no longer possible to warp back to the ship during the "game complete" screen.
- Room names in menu bar now report correctly for final level "glitch" and "change" rooms.
- Invincibility toggle is now remembered when you quit; fixes exploit.
- Viridian will now be sad if he's missed the par time on a time trial.

System requirements:
• Windows 2000/XP/Vista
• 800 MHz
• 256 MB RAM


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